Devlog/Level Editor

PapaiArt Level Editor 1.4.4 - multi select in 3D view

Level Editor v1.4.4 1 min read
PapaiArt Level Editor 1.4.4 - multi select in 3D view

Multi-Select Texturing in 3D Mode

Texturing just got a lot faster. Until now, applying a texture in the 3D view meant clicking one surface, picking a texture, then hunting down the next surface — one at a time. This update introduces multi-face selection.

Shift+Click to select multiple surfaces

While walking around in the 3D view, hold Shift and click any floor, ceiling or wall to add it to your selection. Shift+Click a selected face again to remove it.

The mouse stays captured during the sweep, so you can keep walking and picking surfaces in one continuous flow — press ESC (or plain click) when you're done.

Every selected face is highlighted with a yellow outline, so you always see exactly what you're about to paint. Walls now get a proper selection highlight too, which they were missing before.

Apply a texture to everything at once

Once you have your selection:

The whole batch is a single undo step, so one Ctrl+Z takes you right back.

Small change, big time saver — especially on large maps where a corridor's worth of walls used to mean a dozen round trips. Enjoy!

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