Devlog/Level Modeller

PapaiArt Tools - Level Modeller - 0.9.6 EA

Level Modeller v0.9.6 2 min read
PapaiArt Tools - Level Modeller - 0.9.6 EA

Multi-Select, Group Editing & OBJ Import

Hey everyone! This update is all about working with more than one thing at a time — plus a long-requested feature: bringing your own meshes into the editor.

Box Select & Multi-Selection

You can finally select multiple objects at once:

Group Move & Duplicate

A multi-selection isn't just for show:

New: Mesh Primitive (OBJ Import)

There's a new primitive in the add bar: Mesh. Drop one in, open the Inspector, and hit Import OBJ... to load any Wavefront .obj file. Until you pick a file it shows as a placeholder box, so it's always visible and selectable.

Imported meshes are first-class citizens: they work with boolean carving (positive/negative), precise triangle picking, lightmap baking, and OBJ/GLB export — exactly like the built-in primitives.

Your UVs or Ours

Each Mesh object has a "Use OBJ's own UVs" toggle in the Inspector:

Get Level Modeller Comment on itch.io Level Modeller overview